This project consists of creating the pre-production of a visual novel inspired by Bram Stoker's Dracula, from the design of the concept art and branding to the development of the literary script, compiled in the art book.
The videogame is told from the point of view of Dracula, our protagonist, who has lost his memories and must investigate his past and remember who he was. This final work of studies includes the investigation of the development of characters, scenarios, script and background. This research raises different methodologies applied in the development of the project, such as the technique of "storytelling" or "design thinking".